Use in combination with setEditDialog to override the default dialog used to edit a loadset. This function allows the user to determine if a loadset is being editted, and therefore whether or not it is legal to call getEdittingLoadset(). Note that this function will only return TRUE during dialog startup - as soon as the dialog is interactive, modeller will automatically reset. Therefore, if a dialog needs to know the value of this function some time later (for example in its handler for the OK button), the dialog must cache the value until then
Arguments | none | |
Return value | boolean |
See also setEditDialog insertContextMenuItem getEdittingLoadset
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